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- Path: aargh.incubus.sub.org!marc
- From: marc@aargh.incubus.sub.org (Marc 'Nepomuk' Heuler)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Message-ID: <XCe1y*una@aargh.incubus.sub.org>
- Date: Thu, 01 Feb 1996 20:55:23 CET
- Reply-To: marc@aargh.incubus.sub.org
- References: <john.hendrikx.47u5@grafix.xs4all.nl> <zpfaa8aC9pp5Z1a@blank1.blanker.ruhr.de>
- <4e37ou$97v@sunsystem5.informatik.tu-muenchen.de>
- Distribution: world
- Organization: Data Design
- X-Newsreader: Arn V1.03a
-
- In article <4e37ou$97v@sunsystem5.informatik.tu-muenchen.de>, Juergen "Rally" Fischer writes:
-
- > |> If you know exactly what kind of screen you have (and only then), it's safe
- > |> to poke the bitmap directly.
- >
- > well, if it's no cyber() you can't be sure that it's native, it could be
- > draco(), mac() ... ;)
-
- You can. Use GetBitMapAttr().
-